# (decoded with TMPL 128) Num Enemies: (13 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2010 Location.v: 20 Location.h: 60 2: Enemy Type: 2011 Location.v: 60 Location.h: 100 3: Enemy Type: 2011 Location.v: 40 Location.h: 240 4: Enemy Type: 2010 Location.v: 20 Location.h: 300 5: Enemy Type: 2011 Location.v: 50 Location.h: 380 6: Enemy Type: 2010 Location.v: 30 Location.h: 470 7: Enemy Type: 2200 Location.v: 15 Location.h: 80 8: Enemy Type: 2200 Location.v: 15 Location.h: 442 9: Enemy Type: 2200 Location.v: 15 Location.h: 280 10: Enemy Type: 2300 Location.v: 200 Location.h: 200 11: Enemy Type: 2300 Location.v: 200 Location.h: 329 12: Enemy Type: 2301 Location.v: 150 Location.h: 242